Campaign |
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EI SotBE THoT TRoW TSG AToTB UtBS DID HttT Liberty NR AOI SoF |
Era |
AoH D GW - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
Years of devotion will endow a priestess with great wisdom on the workings of the world, and will grant them the favor of the light. The power thus given to these ladies of the water is a recurring motif in tale and song; such as the that of the knights of the silver spire, cornered and slain to a man at the banks of the Alavynne, but who rode again the next day, in full number, and wrought the downfall of the crimson duke.
Special Notes: The unit has magical attacks, which always have a high chance of hitting an opponent. This unit's arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures. This unit is capable of healing those around it, and curing them of poison. Illumination increases the lighting level in adjacent areas.
Advances from: | Mermaid Priestess |
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Advances to: | |
Cost: | 57 |
HP: | 41 |
Movement: | 6 |
XP: | 150 |
Level: | 3 |
Alignment: | lawful |
ID | Mermaid Diviner |
Abilities: | illuminates, cures, heals +8 |
staff impact | 7 - 3 melee | ||
lightbeam arcane | 8 - 4 ranged | magical |
Resistances: | |
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blade | 0% |
pierce | 0% |
impact | 0% |
fire | 0% |
cold | 20% |
arcane | 40% |
Terrain | Movement Cost | Defense |
---|---|---|
Cave | 3 | 20% |
Cave Wall | 99 | 20% |
Chasm | 99 | 20% |
Deep Water | 1 | 50% |
Forest | 5 | 30% |
Grassland | 2 | 30% |
Hills | 5 | 30% |
Mountains | 99 | 20% |
Mushroom Grove | 3 | 20% |
Sand | 2 | 30% |
Shallow Water | 1 | 60% |
Snow | 2 | 30% |
Swamp | 1 | 60% |
Village | 1 | 40% |